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delirium happy

Just keep on trying till you run out of cake

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Animals always work so well in computer games
delirium happy
The other day, I bought the game Animal Crossing for the gamecube. In a way, this is interesting in and of itself because the game is sort of like what Zelda: The Windwaker would be if you got rid of all the pesky bits like killing things, and puzzles and exploring and having a plot; and it's sort of what The Sims would be if it had been designed by a three year old on acid.

But this is not what I want to talk about. I want to talk about the fact that my brain keeps insisting on referring to it as Animal Farm which is, quite clearly, an entirely different beast. This had been annoying me up until about an hour ago, at which point I realised something: Animal Farm would make a fantastic game.

See, you would play the role of Napoleon, and your ultimate goal would be lead the Red Army to victory in Berlin seize control of the whole farm. It would be partly a resource management sim, and partly a roleplaying game. You'd have to wander around the farm, talking to other animals and spreading propaganda. You'd have to decide when to build or destroy new buildings. You'd have to allocate resources to teaching the sleep how to recite your catchy slogans. You'd have to make the strategic decision as to just when was the right time to start walking on two legs. And so on and so forth. It would be great!

Oh, and that sound you hear? That's George Orwell turning in his grave.

And still no computer. This looks ominous.

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If you haven't yet, go play Darwinia. Because people writing original games without any "game company" backing them should be encouraged.

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